$ python --version # 3.10+
$ python game.py
How to Play
Keyboard-only. Gothic intrigue. Puzzles that whisper before they bite.
(In-game help: type help
.)
Exploration
look
or look around
— survey the room
examine <item>
— study something closely (descriptions may evolve based on progress)
Inventory
take <item>
— pick up an item (if possible)
inventory
— list what you’re carrying
Interaction
use <item> on <target>
— apply an item to something
turn <item> <direction>
— some objects turn left or right
enter <door or passage>
— move through doors or passages
Input
type <code>
— for keypads, consoles, or terminals
say <phrase>
— certain locks respond to spoken words
Game Management
save <slot>
— save to slots 1–4
load <slot>
— load from slots 1–4
delete <slot>
— delete a save
saves
— list all saves
help
— list commands
credits
— show credits
quit
or exit
— leave the game
Tips
- Examine often — clues can unlock only after related discoveries.
- Details matter — phrases, symbols, and wording may be important later.
- Progress is layered — items in one room often resolve puzzles elsewhere.
- The game nudges, but rarely tells — agency over autopilot.
Core verbs: look
· examine
· take
· inventory
· use … on …
· turn … left/right
· enter …
· type …
· say …
· save/load/delete
· saves
· help
· credits
· quit/exit